Making Videogames

Making Videogames
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9780500023143
ISBN-13 : 050002314X
Rating : 4/5 (14X Downloads)

Book Synopsis Making Videogames by : Duncan Harris

Download or read book Making Videogames written by Duncan Harris and published by National Geographic Books. This book was released on 2022-06-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth visual guide presenting the detailed creative journeys behind the development of the world’s leading videogames. Making Videogames is an extraordinary snapshot of modern interactive entertainment, with insight from pioneers about the most important games in the industry. Illustrated with some of the most arresting in-game images ever seen in print, this book explores the unique alchemy of a technical and artistic endeavor striking a captivating balance between insider insight and accessibility. Across twelve chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man’s Sky and Return of the Obra Dinn, this volume documents the incredible craft of videogame worldbuilding. These chapters present masterful visual storytelling via the world’s most popular, but seldom fully understood, entertainment medium. Demonstrating the magic and method behind each studio’s work, the book includes enlightening text by Alex Wiltshire complementing specially created imagery “photographed” in-engine by screen capture artist Duncan Harris. A book for die-hard videogame fanatics, aspiring designer-creatives, video game developers, and the visually curious alike, Making Videogames will showcase the boundless creativity of this thrilling industry.


Making Videogames Related Books

Making Videogames
Language: en
Pages: 0
Authors: Duncan Harris
Categories: Games & Activities
Type: BOOK - Published: 2022-06-28 - Publisher: National Geographic Books

GET EBOOK

An in-depth visual guide presenting the detailed creative journeys behind the development of the world’s leading videogames. Making Videogames is an extraordi
Gamedev
Language: en
Pages: 270
Authors: Wlad Marhulets
Categories:
Type: BOOK - Published: 2020-06-29 - Publisher:

GET EBOOK

If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game developme
Invent Your Own Computer Games with Python, 4th Edition
Language: en
Pages: 377
Authors: Al Sweigart
Categories: Computers
Type: BOOK - Published: 2016-12-16 - Publisher: No Starch Press

GET EBOOK

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never prog
Game Design
Language: en
Pages: 277
Authors: Lewis Pulsipher
Categories: Games & Activities
Type: BOOK - Published: 2012-08-08 - Publisher: McFarland

GET EBOOK

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is nee
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

GET EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam