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Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2017-03-16 - Publisher: CRC Press
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game hist
Language: en
Pages: 303
Pages: 303
Type: BOOK - Published: 2016-05-05 - Publisher: Routledge
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical v
Language: en
Pages: 519
Pages: 519
Type: BOOK - Published: 2013-10-24 - Publisher: Bloomsbury Publishing USA
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the P
Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic
Language: en
Pages: 270
Pages: 270
Type: BOOK - Published: 2006-04-20 - Publisher: SAGE
There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses