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Game Sound Technology and Player Interaction: Concepts and Developments
Language: en
Pages: 503
Authors: Grimshaw, Mark
Categories: Games & Activities
Type: BOOK - Published: 2010-09-30 - Publisher: IGI Global

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Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physio
Playing with Sound
Language: en
Pages: 199
Authors: Karen Collins
Categories: Games & Activities
Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press

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An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: MIT Press

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
The Oxford Handbook of Interactive Audio
Language: en
Pages: 625
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2014 - Publisher:

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What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive music
Writing Interactive Music for Video Games
Language: en
Pages: 513
Authors: Michael Sweet
Categories: Computers
Type: BOOK - Published: 2014-09-19 - Publisher: Addison-Wesley Professional

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“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of