C++ Game Development By Example

C++ Game Development By Example
Author :
Publisher : Packt Publishing Ltd
Total Pages : 406
Release :
ISBN-10 : 9781789537345
ISBN-13 : 1789537347
Rating : 4/5 (347 Downloads)

Book Synopsis C++ Game Development By Example by : Siddharth Shekar

Download or read book C++ Game Development By Example written by Siddharth Shekar and published by Packt Publishing Ltd. This book was released on 2019-05-03 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key FeaturesLearn how you can build basic 2D and complex 3D games with C++Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGLUncover modern graphics programming techniques and GPU compute methods using the Vulkan APIBook Description Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level. What you will learnUnderstand shaders and how to write a basic vertex and fragment shaderBuild a Visual Studio project and add SFML to itDiscover how to create sprite animations and a game character classAdd sound effects and background music to your gameGrasp how to integrate Vulkan into Visual StudioCreate shaders and convert them to the SPIR-V binary formatWho this book is for If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.


C++ Game Development By Example Related Books

C++ Game Development By Example
Language: en
Pages: 406
Authors: Siddharth Shekar
Categories: Computers
Type: BOOK - Published: 2019-05-03 - Publisher: Packt Publishing Ltd

GET EBOOK

Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key FeaturesLearn how you can b
Beginning C++ Game Programming
Language: en
Pages: 746
Authors: John Horton
Categories: Computers
Type: BOOK - Published: 2019-10-31 - Publisher: Packt Publishing Ltd

GET EBOOK

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun,
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

GET EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Game Programming in C++
Language: en
Pages: 1268
Authors: Sanjay Madhav
Categories: Computers
Type: BOOK - Published: 2018-03-06 - Publisher: Addison-Wesley Professional

GET EBOOK

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used
OpenGL Game Development By Example
Language: en
Pages: 340
Authors: Robert Madsen
Categories: Computers
Type: BOOK - Published: 2016-03-08 - Publisher: Packt Publishing Ltd

GET EBOOK

Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game