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Language: en
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Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Language: en
Pages:
Pages:
Type: BOOK - Published: 2018-06-28 - Publisher: A K PETERS
Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Language: en
Pages: 187
Pages: 187
Type: BOOK - Published: 2021-04-15 - Publisher: Bloomsbury Publishing
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Language: en
Pages: 378
Pages: 378
Type: BOOK - Published: 2016 - Publisher: A K PETERS
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2019-04-25 - Publisher: CRC Press
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectura